A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
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Stores editor colors. More...
Public Member Functions | |
void | OnEnable () |
Pushes all local variables out to static ones. | |
Static Public Member Functions | |
static Color | GetAreaColor (int area) |
Returns an color for an area, uses both user set ones and calculated. | |
Public Attributes | |
Color[] | _AreaColors |
Holds user set area colors. | |
Color | _BoundsHandles |
Color | _ConnectionHighLerp |
Color | _ConnectionLowLerp |
Color | _MeshColor |
Color | _MeshEdgeColor |
Color | _NodeConnection |
Color | _UnwalkableNode |
Static Private Attributes | |
static Color[] | AreaColors |
Holds user set area colors. | |
Stores editor colors.
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static |
Returns an color for an area, uses both user set ones and calculated.
If the user has set a color for the area, it is used, but otherwise the color is calculated using Mathfx::IntToColor
Color [] _AreaColors |
Holds user set area colors.
Use GetAreaColor to get an area color
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staticprivate |
Holds user set area colors.
Use GetAreaColor to get an area color