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static int | Bit (int a, int b) |
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static int | ClipPoly (float[] vIn, int n, float[] vOut, float pnx, float pnz, float pd) |
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static int | ClipPolygon (float[] vIn, int n, float[] vOut, float multi, float offset, int axis) |
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static int | ClipPolygon (Vector3[] vIn, int n, Vector3[] vOut, float multi, float offset, int axis) |
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static int | ClipPolygonY (float[] vIn, int n, float[] vOut, float multi, float offset, int axis) |
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static void | CopyVector (float[] a, int i, Vector3 v) |
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static void | EndTimer (string label) |
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static void | EndTimerAdditive (string label, bool log) |
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static Color | GetColor (int i) |
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static bool | IntersectXAxis (out Vector3 intersection, Vector3 start1, Vector3 dir1, float x) |
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static bool | IntersectZAxis (out Vector3 intersection, Vector3 start1, Vector3 dir1, float z) |
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static Color | IntToColor (int i, float a) |
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static float | Max (float a, float b, float c) |
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static int | Max (int a, int b, int c, int d) |
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static float | Max (float a, float b, float c, float d) |
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static float | Min (float a, float b, float c) |
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static int | Min (int a, int b, int c, int d) |
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static float | Min (float a, float b, float c, float d) |
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static void | StartTimer () |
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static void | StartTimerAdditive (bool reset) |
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static string | ToMillis (float v) |
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static float | TriangleArea (Vector3 a, Vector3 b, Vector3 c) |
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static float | TriangleArea2 (Vector3 a, Vector3 b, Vector3 c) |
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