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static void | DrawCubes (Vector3[] topVerts, Vector3[] bottomVerts, Color[] vertexColors, float width) |
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static void | DrawQuads (Vector3[] verts, float width) |
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static void | TestMeshLimit () |
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Material | defaultMaterial |
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float | offset = 0.2F |
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- A* Pro Feature:
- This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here
The documentation for this class was generated from the following file:
- /Users/aron/Unity/AstarPathfindingGIT/Assets/AstarPathfindingProject/Generators/Utilities/Voxels/DebugUtility.cs