A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
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Small sample script for placing obstacles. More...
Public Member Functions | |
void | PlaceObject () |
void | RemoveObject () |
Public Attributes | |
bool | direct = false |
GameObject to place. | |
GameObject | go |
Private Member Functions | |
void | Start () |
Flush Graph Updates directly after placing. | |
void | Update () |
Small sample script for placing obstacles.
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private |
Flush Graph Updates directly after placing.
Slower, but updates are applied immidiately
bool direct = false |
GameObject to place.
Make sure the layer it is in is included in the collision mask on the GridGraph settings (assuming a GridGraph)