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| Triangulator (Vector2[] points) |
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int[] | Triangulate () |
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float | Area () |
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bool | InsideTriangle (Vector2 A, Vector2 B, Vector2 C, Vector2 P) |
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bool | Snip (int u, int v, int w, int n, int[] V) |
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List< Vector2 > | m_points = new List<Vector2>() |
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- A* Pro Feature:
- This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here
The documentation for this class was generated from the following file:
- /Users/aron/Unity/AstarPathfindingGIT/Assets/AstarPathfindingProject/Generators/Utilities/Triangulator.cs