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void | CreateDebugMesh () |
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void | ExportToFile (NavGraph target) |
| Exports the INavmesh graph to a file.
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override void | OnDestroy () |
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override void | OnDisable () |
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override void | OnEnable () |
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override void | OnInspectorGUI (NavGraph target) |
| Override to implement graph inspectors.
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override void | OnSceneGUI (NavGraph target) |
| Override to implement scene GUI drawing for the graph.
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void | UpdateDebugMesh (AstarPath astar) |
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void | DrawCollisionEditor (GraphCollision collision) |
| Draws the inspector for a GraphCollision class .
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bool | FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40) |
| Draws a small help box with a 'Fix' button to the right.
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void | HelpBox (string label) |
| Draws a small help box.
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Object | ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects) |
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Object | ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects) |
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void | OnBaseInspectorGUI (NavGraph target) |
| Draws common graph settings.
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virtual void | OnDrawGizmos () |
| Override to implement scene Gizmos drawing for the graph editor.
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void | Separator () |
| Draws a thin separator line.
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bool | ToggleGroup (string label, bool value) |
| Draws a toggle with a bold label to the right.
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bool | ToggleGroup (GUIContent label, bool value) |
| Draws a toggle with a bold label to the right.
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static Material | navmeshMaterial |
| Material to use for navmeshes in the editor.
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static void | DrawWireCube (Vector3 center, Vector3 size) |
| Draws a wire cube using handles.
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- A* Pro Feature:
- This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here
The documentation for this class was generated from the following file:
- /Users/aron/Unity/AstarPathfindingGIT/Assets/AstarPathfindingProject/Editor/GraphEditors/RecastGraphEditor.cs