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A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
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Collaboration diagram for NNInfo:Public Member Functions | |
| NNInfo (Node node) | |
| void | SetConstrained (Node constrainedNode, Vector3 clampedPosition) |
| Sets the constrained node. | |
| void | UpdateInfo () |
| Updates clampedPosition and constClampedPosition from node positions. | |
Static Public Member Functions | |
| static | operator NNInfo (Node ob) |
| static | operator Node (NNInfo ob) |
| static | operator Vector3 (NNInfo ob) |
Public Attributes | |
| Vector3 | clampedPosition |
| The position clamped to the closest point on the node. | |
| Vector3 | constClampedPosition |
| Clamped position for the optional constrainedNode. | |
| Node | constrainedNode |
| Optional to be filled in. | |
| Node | node |
| Closest node found. | |
| Node constrainedNode |
Optional to be filled in.
If the search will be able to find the constrained node without any extra effort it can fill it in.
| Node node |
Closest node found.
This node is not necessarily accepted by any NNConstraint passed.