Here is a list of all documented class members with links to the class documentation for each member:
- s -
- safeMagnitude
: Int3
- SafeOnDestroy()
: NavGraph
- safeSqrMagnitude
: Int3
- safeUpdateFlag
: AstarPath
- saveGetNearestHints
: Seeker
- scale
: NavMeshGraph
- Scan()
: NavGraph
, SimpleGraph
, GridGraph
, LayerGridGraph
, MultiGridGraph
, NavMeshGraph
, AstarPath
, PointGraph
, RecastGraph
- ScanGraph()
: NavGraph
- ScanLoop()
: AstarPath
- scanOnStartup
: AstarPath
- ScoreContains()
: LocalAvoidance.VO
- searchedNodes
: Path
- searchLength
: RandomPath
- SearchPath()
: AIPath
- searchTag
: PointGraph
- seedGenerator
: AlternativePath
- seeker
: AIPath
, AIFollow
- SegmentIntersectionPoint()
: Polygon
- Separator()
: GraphEditor
- Serialize()
: AstarSerializer
- serializedVariables
: AstarSerializer
- SerializeExtraInfo()
: NavGraph
, NavMeshGraph
, RecastGraph
- SerializeGraphs()
: AstarData
- SerializeGraphsPart()
: AstarData
- SerializeMeta()
: AstarSerializer
- SerializeNode()
: AstarSerializer
- SerializeNodeConnections()
: AstarSerializer
- SerializeNodes()
: AstarSerializer
, GridGraph
- SerializeSettings()
: AstarSerializer
, ISerializableObject
, GraphCollision
, GridGraph
- SerializeUserConnections()
: AstarSerializer
, AstarSerializer3_01
- SetConnection()
: GridNode
- SetConnectionRaw()
: GridNode
- SetConnectionValue()
: LevelGridNode
- SetConstrained()
: NNInfo
- SetGridIndex()
: GridNode
- SetIndex()
: GridNode
- SetNodeRun()
: NodeRunData
- SetStart()
: PathNNConstraint
- Settings
: SerializeSettings
- Setup()
: ConstantPath
- SetUpOffsetsAndCosts()
: GridGraph
- SetUpReferences()
: AstarPath
- setWalkability
: GraphUpdateObject
- showAddGraphMenu
: AstarPathEditor
- showGraphs
: AstarPath
- showMeshOutline
: RecastGraph
- showNavGraphs
: AstarPath
- showSearchTree
: AstarPath
- showUnwalkableNodes
: AstarPath
- sim
: LightweightRVO
, RVOObstacle
- SimpleMove()
: LocalAvoidance
, NavmeshController
- Simulator()
: Simulator
- simulator
: Agent
, RVOSimulator
- size
: GridGraph
, RVOSquareObstacle
- sleepVelocity
: MineBotAI
- slowdownDistance
: AIPath
- smoothType
: SimpleSmoothModifier
- SnappedLinecast()
: GridGraph
, LayerGridGraph
- SomeFunction()
: NavMeshRenderer
- sourceMesh
: NavMeshGraph
- sourceObstacles
: RVOObstacle
- speed
: Path
, AIPath
, AIFollow
- split
: ObstacleVertex
- spread
: RandomPath
- sPrefix
: AstarSerializer
- sqrMagnitude
: Int3
- SqrMagnitudeXZ()
: Mathfx
- StackPool()
: StackPool< T >
- Start()
: ObjectPlacer
, LocalAvoidance
, AIFollow
, RVOObstacle
, NavmeshController
, DynamicGridObstacle
- startHint
: ABPath
- startIntPoint
: ABPath
- StartMultiTargetPath()
: Seeker
- startNode
: ABPath
- StartPath()
: AstarPath
, Seeker
- startPoint
: ABPath
- StaticObstacle
: RVOObstacle
- stepByStep
: AstarPath
- Stop()
: AIFollow
- strength
: SimpleSmoothModifier
- StripPathOfFolder()
: AstarSerializer
- Subdivide()
: Polygon
- subdivideEveryIter
: RaycastModifier
- subdivisions
: SimpleSmoothModifier
- Suitable()
: NNConstraint
, FloodPathConstraint
- SuitableGraph()
: NNConstraint