A* Pathfinding Project  3.1.4
The A* Pathfinding Project for Unity 3D
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SerializeSettings Class Reference

Holds settings for how graphs should be serialized. More...

Public Attributes

bool editorSettings = false
 Save editor settings.
 
bool nodes = true
 Is node data to be included in serialization.
 
bool prettyPrint = false
 

Properties

static SerializeSettings All [get]
 Returns serialization settings for saving everything the can be saved.
 
static SerializeSettings Settings [get]
 Returns serialization settings for only saving graph settings.
 

Detailed Description

Holds settings for how graphs should be serialized.

Member Data Documentation

bool editorSettings = false

Save editor settings.

Warning
Only applicable when saving from the editor using the AstarPathEditor methods

Property Documentation

SerializeSettings All
staticget

Returns serialization settings for saving everything the can be saved.

This included all node data


The documentation for this class was generated from the following file: