Here is a list of all documented class members with links to the class documentation for each member:
- i -
- IgnoreVersionDifferences
: AstarSerializer
- includeTerrain
: RecastGraph
- IndentWidth()
: EditorGUILayoutx
- indices
: LevelGridNode
, GridNode
- infoScreenOpen
: NavGraph
- inGameDebugPath
: AstarPath
- Init()
: Huffman
- InitialBinaryHeapSize
: AstarPath
- Initialize()
: ConstantPath
, FloodPath
, FloodPathTracer
, MultiTargetPath
, AstarPath
, RandomPath
, XPath
, NodeRunData
, Path
, GraphCollision
, GridGraph.TextureData
, ABPath
- InSearchTree()
: NavGraph
- InterpolatedPosition
: IAgent
- Interpolation
: Simulator
- interpolation
: Simulator
, RVOSimulator
- Intersection()
: IntRect
- IntersectionFactor()
: Polygon
- IntersectionPoint()
: Polygon
- IntersectionPointOptimized()
: Polygon
- Intersects()
: Polygon
- IntersectsUnclamped()
: Polygon
- IntField()
: GridGraphEditor
- IntToColor()
: Mathfx
- inverted
: MultiTargetPath
- IsAnyGraphUpdatesQueued
: AstarPath
- IsClockwise()
: Polygon
- IsClockwiseMargin()
: Polygon
- IsColinear()
: Polygon
- IsDone()
: Seeker
, Path
- IsJsEnabled()
: AstarPathEditor
- IsPathPossible()
: AstarPath
, GraphUpdateUtilities
, PathUtilities
, GraphUpdateUtilities
, PathUtilities
- isScanning
: AstarPath
- IsUsingMultithreading
: AstarPath
- IsValid()
: IntRect
- IsValidConnection()
: GridGraph
, PointGraph
- iterations
: SimpleSmoothModifier