Simple implementation of a GUID.
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| Guid (byte[] bytes) |
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| Guid (string str) |
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override bool | Equals (System.Object _rhs) |
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override int | GetHashCode () |
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byte[] | ToByteArray () |
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override string | ToString () |
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static Guid | NewGuid () |
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static bool | operator!= (Guid lhs, Guid rhs) |
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static bool | operator== (Guid lhs, Guid rhs) |
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static Guid | Parse (string input) |
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ulong | _b |
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const string | hex = "0123456789ABCDEF" |
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Simple implementation of a GUID.
The documentation for this struct was generated from the following file:
- /Users/aron/Unity/AstarPathfindingGIT/Assets/AstarPathfindingProject/Utilities/DotNetReplacements.cs