A* Pathfinding Project  3.1.4
The A* Pathfinding Project for Unity 3D
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Guid Struct Reference

Simple implementation of a GUID. More...

Public Member Functions

 Guid (byte[] bytes)
 
 Guid (string str)
 
override bool Equals (System.Object _rhs)
 
override int GetHashCode ()
 
byte[] ToByteArray ()
 
override string ToString ()
 

Static Public Member Functions

static Guid NewGuid ()
 
static bool operator!= (Guid lhs, Guid rhs)
 
static bool operator== (Guid lhs, Guid rhs)
 
static Guid Parse (string input)
 

Public Attributes

ulong _b
 
const string hex = "0123456789ABCDEF"
 

Private Attributes

ulong _a
 

Detailed Description

Simple implementation of a GUID.


The documentation for this struct was generated from the following file: