A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
|
Calculates checksums of byte arrays. More...
Static Public Member Functions | |
static uint | GetChecksum (byte[] Value) |
Calculate checksum for the byte array. | |
static uint | GetChecksum (byte[] Value, uint CRCVal) |
Calculate checksum for the byte array starting from a previous values. | |
Static Private Attributes | |
static readonly UInt32[] | CRCTable |
Calculates checksums of byte arrays.
|
static |
Calculate checksum for the byte array starting from a previous values.
Useful if data is split up between several byte arrays