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A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for FunnelModifier, including all inherited members.
| Apply(Path p, ModifierData source) | FunnelModifier | virtual |
| Pathfinding::MonoModifier.Apply(Node[] path, Vector3 start, Vector3 end, int startIndex, int endIndex, NavGraph graph) | MonoModifier | virtual |
| Pathfinding::MonoModifier.Apply(Vector3[] path, Vector3 start, Vector3 end) | MonoModifier | virtual |
| ApplyOriginal(Path p) | MonoModifier | virtual |
| Awake() | MonoModifier | |
| ConstructFunnel(IFunnelGraph funnelGraph, List< Vector3 > vectorPath, List< Node > path, int sIndex, int eIndex, List< Vector3 > funnelPath, List< Vector3 > left, List< Vector3 > right) (defined in FunnelModifier) | FunnelModifier | |
| input (defined in FunnelModifier) | FunnelModifier | |
| leftFunnel (defined in FunnelModifier) | FunnelModifier | privatestatic |
| OnDestroy() (defined in MonoModifier) | MonoModifier | |
| OnDisable() (defined in MonoModifier) | MonoModifier | |
| OnEnable() (defined in MonoModifier) | MonoModifier | |
| output (defined in FunnelModifier) | FunnelModifier | |
| PreProcess(Path p) (defined in MonoModifier) | MonoModifier | virtual |
| priority | MonoModifier | |
| Priority (defined in MonoModifier) | MonoModifier | |
| rightFunnel (defined in FunnelModifier) | FunnelModifier | privatestatic |
| RunFunnel(List< Vector3 > left, List< Vector3 > right, List< Vector3 > funnelPath) (defined in FunnelModifier) | FunnelModifier | |
| seeker (defined in MonoModifier) | MonoModifier | |
| tmpList (defined in FunnelModifier) | FunnelModifier | privatestatic |