A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for FunnelModifier, including all inherited members.
Apply(Path p, ModifierData source) | FunnelModifier | virtual |
Pathfinding::MonoModifier.Apply(Node[] path, Vector3 start, Vector3 end, int startIndex, int endIndex, NavGraph graph) | MonoModifier | virtual |
Pathfinding::MonoModifier.Apply(Vector3[] path, Vector3 start, Vector3 end) | MonoModifier | virtual |
ApplyOriginal(Path p) | MonoModifier | virtual |
Awake() | MonoModifier | |
ConstructFunnel(IFunnelGraph funnelGraph, List< Vector3 > vectorPath, List< Node > path, int sIndex, int eIndex, List< Vector3 > funnelPath, List< Vector3 > left, List< Vector3 > right) (defined in FunnelModifier) | FunnelModifier | |
input (defined in FunnelModifier) | FunnelModifier | |
leftFunnel (defined in FunnelModifier) | FunnelModifier | privatestatic |
OnDestroy() (defined in MonoModifier) | MonoModifier | |
OnDisable() (defined in MonoModifier) | MonoModifier | |
OnEnable() (defined in MonoModifier) | MonoModifier | |
output (defined in FunnelModifier) | FunnelModifier | |
PreProcess(Path p) (defined in MonoModifier) | MonoModifier | virtual |
priority | MonoModifier | |
Priority (defined in MonoModifier) | MonoModifier | |
rightFunnel (defined in FunnelModifier) | FunnelModifier | privatestatic |
RunFunnel(List< Vector3 > left, List< Vector3 > right, List< Vector3 > funnelPath) (defined in FunnelModifier) | FunnelModifier | |
seeker (defined in MonoModifier) | MonoModifier | |
tmpList (defined in FunnelModifier) | FunnelModifier | privatestatic |