Class RuleTexture Extends GridGraphRule
Public
Modifies nodes based on the contents of a texture.
This can be used to "paint" penalties or walkability using an external program such as Photoshop.
This rule will pick up changes made to the texture during runtime, assuming theTexture.imageContentsHash
property is changed. This is not always done automatically, so you may have to e.g. increment that property manually if you are doing changes to the texture via code. Any changes will be applied when the graph is scanned, or a graph update is performed.
Inner Types
Public Methods
Public Variables
Hash
Hash of the settings for this rule.
Public
channelScales
Public
channels
Public
nodesPerPixel
Public
scalingMode
Public
texture
Public
Public Enums
ChannelUse
Public
ScalingMode
Public
Inherited Public Members
Hash
Hash of the settings for this rule.
Public
Pass
Where in the scanning process a rule will be executed.
Public
enabled
Only enabled rules are executed.
Public
Private/Protected Members
colors
Private