Function CommandBuilder2D.WireRing
WireRing
(float2 center, float innerRadius, float outerRadius, Color color)
Draws a ring (annulus) outline in 2D.
Public
WireRing
(float2 center, float innerRadius, float outerRadius, float startAngle, float endAngle, Color color)
Draws a ring (annulus) outline in 2D.
Public
WireRing
(float2 center, float innerRadius, float outerRadius, float startAngle=0f, float endAngle=…)
Draws a ring (annulus) outline in 2D.
Public
WireRing
(float2 center, quaternion rotation, float innerRadius, float outerRadius, Color color)
Draws a wire ring (annulus) outline.
Public
WireRing
(float2 center, quaternion rotation, float innerRadius, float outerRadius, float startAngle, float endAngle, Color color)
Public
WireRing
(float2 center, quaternion rotation, float innerRadius, float outerRadius, float startAngle=0f, float endAngle=…)
Public
WireRing
(float3 center, float innerRadius, float outerRadius, Color color)
Draws a ring (annulus) outline in 2D.
Public
WireRing
(float3 center, float innerRadius, float outerRadius, float startAngle, float endAngle, Color color)
Public
WireRing
(float3 center, float innerRadius, float outerRadius, float startAngle=0f, float endAngle=…)
Public
WireRing
(float3 center, quaternion rotation, float innerRadius, float outerRadius, Color color)
Draws a wire ring (annulus) outline.
Public
WireRing
(float3 center, quaternion rotation, float innerRadius, float outerRadius, float startAngle, float endAngle, Color color)
Public
WireRing
(float3 center, quaternion rotation, float innerRadius, float outerRadius, float startAngle=0f, float endAngle=…)
Public



