Helper for navmesh cut objects.
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Helper for navmesh cut objects.
- A* Pro Feature:
- This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here
- Deprecated:
- Use AstarPath.navmeshUpdates instead
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float | updateInterval [get, set] |
| How often to check if an update needs to be done (real seconds between checks).
|
|
Discards all pending updates caused by moved or modified navmesh cuts.
Checks all NavmeshCut instances and updates graphs if needed.
Use the specified handler, will create one at start if not called.
How often to check if an update needs to be done (real seconds between checks).
The documentation for this class was generated from the following file:
- /Users/arong/unity/a-pathfinding-project/Assets/AstarPathfindingProject/Navmesh/TileHandlerHelper.cs