A* Pathfinding Project  4.3.2
The A* Pathfinding Project for Unity 3D
JobRVOPreprocess Struct Reference

Public Member Functions

void Execute ()
 

Public Attributes

SimulatorBurst.AgentData agentData
 
int endIndex
 
SimulatorBurst.AgentOutputData previousOutput
 
int startIndex
 
SimulatorBurst.TemporaryAgentData temporaryAgentData
 

Member Function Documentation

◆ Execute()

void Execute ( )

Member Data Documentation

◆ agentData

◆ endIndex

int endIndex

◆ previousOutput

◆ startIndex

int startIndex

◆ temporaryAgentData


The documentation for this struct was generated from the following file: