Here is a list of all class members with links to the classes they belong to:
- s -
- SampleCell()
: LayerGridGraph
- samplePos
: Simulator.WorkerContext
- samples
: Profile
- sampleSize
: Simulator.WorkerContext
- SampleYCoordinateInTriangle()
: Polygon
- savedDimensions
: GridGraphEditor
- savedNodeSize
: GridGraphEditor
- savedTransform
: GridGraphEditor
- SaveGraphData()
: AstarPathEditor
- SaveGraphsAndUndo()
: AstarPathEditor
- saveParents
: FloodPath
- SaveReferenceTexture()
: GridGraphEditor
- SaveToFile()
: AstarSerializer
- scale
: NavMeshGraph
- ScaledGradient()
: Agent.VO
- Scan()
: AstarPath
, NavGraph
- ScanAllTiles()
: RecastGraph
- ScanAsync()
: AstarPath
- scanEmptyGraph
: RecastGraph
- ScanGraph()
: AstarPath
, NavGraph
- ScanInternal()
: PointGraph
, RecastGraph
, IGraphInternals
, NavGraph
, GridGraph
, LayerGridGraph
, NavMeshGraph
- ScanLoop()
: AstarPath
- scanOnStartup
: AstarPath
- ScheduleCleanObstacles()
: Simulator
- ScheduleUpdate()
: RecastTileUpdate
, RecastTileUpdateHandler
- score
: AdvancedSmooth.Turn
- script
: AstarPathEditor
- scripts
: GraphUpdateSceneEditor
- scriptsFolder
: AstarPathEditor
- SearchBoxClosest()
: BBTree
- SearchBoxClosestXZ()
: BBTree
- SearchBoxInside()
: BBTree
- searchedNodes
: Path
- searchLength
: PathTypesDemo
, RandomPath
- SearchPath()
: AIBase
, AILerp
, IAstarAI
, RichAI
- SearchRec()
: AnimationLink
- searchTag
: PointGraph
- second
: RichSpecial
- seed
: EuclideanEmbedding
- seeker
: AIBase
, AILerp
, RichPath
, RVOExampleAgent
, PathModifier
, MonoModifier
- Seeker()
: Seeker
- segment
: Agent.VO
- segmentEnd
: Agent.VO
- segmentIndex
: PathInterpolator
- SegmentIntersectionPoint()
: Polygon
- SegmentIntersectionPointXZ()
: VectorMath
- SegmentIntersectsBounds()
: VectorMath
- SegmentObstacle()
: Agent.VO
- SegmentsIntersect()
: VectorMath
- SegmentsIntersectXZ()
: VectorMath
- segmentStart
: Agent.VO
- Select()
: GroupController
, TurnBasedManager
- selected
: TurnBasedManager
- selectedPoint
: GraphUpdateSceneEditor
- selection
: GroupController
- selectionBox
: GroupController
- selector
: BlockManager.TraversalProvider
- Separator()
: GraphEditor
- sequence
: AnimationLink
- sequentialTarget
: MultiTargetPath
- serializationSettingsArea
: AstarPathEditor
- Serialize()
: AstarSerializer
, TinyJsonSerializer
- serializedVersion
: GraphUpdateScene
- SerializeEditorSettings()
: AstarSerializer
- SerializeExtraInfo()
: AstarSerializer
, IGraphInternals
, NavGraph
, GridGraph
, LayerGridGraph
, NavmeshBase
, PointGraph
- SerializeGraphExtraInfo()
: AstarSerializer
- SerializeGraphNodeReferences()
: AstarSerializer
- SerializeGraphs()
: AstarData
, AstarSerializer
, AstarPathEditor
- SerializeGraphsPart()
: AstarData
- SerializeIfDataChanged()
: AstarPathEditor
- SerializeInt3()
: GraphSerializationContext
- SerializeMeta()
: AstarSerializer
- SerializeNode()
: GraphNode
, LevelGridNode
, GridNode
, PointNode
, TriangleMeshNode
- SerializeNodeIndices()
: AstarSerializer
- SerializeNodeLinks()
: AstarSerializer
- SerializeNodeReference()
: GraphSerializationContext
- SerializeNodes()
: AstarSerializer
- SerializeReferences()
: NodeLink2
, GraphNode
, MeshNode
, GridNodeBase
, PointNode
- serializers
: TinyJsonSerializer
- SerializeUnityObject()
: TinyJsonSerializer
- SerializeVector3()
: GraphSerializationContext
- SetAgentSettings()
: LightweightRVO
- SetAllConnectionInternal()
: GridNode
- SetAstarEditorSettings()
: AstarPathEditor
- SetBounds()
: RVOQuadtree
- SetCollisionNormal()
: Agent
, IAgent
, RVOController
- SetColor()
: Draw
, RVOExampleAgent
- SetConnection()
: CompactVoxelSpan
- SetConnectionInternal()
: GridNode
- SetConnectionValue()
: LevelGridNode
- SetData()
: AstarData
- SetDefineSymbols()
: OptimizationHandler
- SetDimensions()
: GridGraph
- SetF()
: BinaryHeap
- SetFlagOnSurroundingGridNodes()
: ABPath
- SetGraph()
: RecastTileUpdateHandler
- SetGraphIndexOffset()
: AstarSerializer
- SetGridGraph()
: LevelGridNode
, GridNode
- SetMatrix()
: NavGraph
- SetNavmeshHolder()
: TriangleMeshNode
- SetNodeConnection()
: GridGraph
- SetPath()
: PathInterpolator
- SetPathParametersForReturn()
: MultiTargetPath
- SetPosition()
: LevelGridNode
, PointNode
- setReminder
: AstarUpdateWindow
- SetStart()
: PathNNConstraint
- SetState()
: DoorController
- setTag
: GraphUpdateObject
, GraphUpdateScene
- setTagInvert
: GraphUpdateScene
- SetTarget()
: Agent
, IAgent
, RVOExampleAgent
, RVOController
- Settings
: SerializeSettings
- settings
: AstarSerializer
- settingsArea
: AstarPathEditor
- Setup()
: AdvancedSmooth.TurnConstructor
, ABPath
, ConstantPath
, FleePath
, FloodPath
, FloodPathTracer
, MultiTargetPath
, RandomPath
- SetUpOffsetsAndCosts()
: GridGraph
- setWalkability
: GraphUpdateObject
, GraphUpdateScene
- shape
: GraphUpdateObject
- shapeEdge
: Connection
- SharedEdge()
: TriangleMeshNode
- shouldRecalculatePath
: AIBase
, RichAI
- show
: AstarDebugger
- showExtra
: GridGraphEditor
- showFPS
: AstarDebugger
- showGraph
: AstarDebugger
- showGraphs
: AstarPath
- showInEditor
: AstarDebugger
- showMemProfile
: AstarDebugger
- showMeshOutline
: GridGraph
, NavmeshBase
- showMeshSurface
: GridGraph
, NavmeshBase
- showNavGraphs
: AstarPath
- showNodeConnections
: GridGraph
, NavmeshBase
- showPathProfile
: AstarDebugger
- showSearchTree
: GraphGizmoHelper
, AstarPath
- showSettings
: AstarPathEditor
- showUnwalkableNodes
: AstarPath
- ShowUpdateWindowIfRelevant()
: AstarUpdateChecker
- ShrinkArray< T >()
: Memory
- ShrinkPortals()
: Funnel
- Sign()
: AstarMath
- SignedDistanceFromLine()
: Agent.VO
- SignedTriangleAreaTimes2XZ()
: VectorMath
- sim
: LightweightRVO
, GroupController
, RVOObstacle
- simpleClipper
: TileHandler
- SimplifyContour()
: Voxelize
- SimplifyPath()
: RichFunnel
- simulatedPosition
: AIBase
, AILerp
- simulatedRotation
: AILerp
, AIBase
- SimulateRotationTowards()
: AIBase
, AILerp
- simulator
: RVOSimulator
- Simulator()
: Simulator
- simulator
: Agent
, Simulator.Worker
, RVOController
- singleFixed
: ProceduralWorld.ProceduralPrefab
- size
: GridGraph
- Size
: BBTree
, PointKDTree
- size
: GridLookup< T >
, RVOSquareObstacle
- SkipFieldData()
: TinyJsonDeserializer
- sleepVelocity
: MineBotAI
- slowdown
: AIPath
- slowdownDistance
: AIPath
, RVOExampleAgent
- slowdownTime
: RichAI
- slowWhenNotFacingTarget
: AIPath
, RichAI
- smem
: Profile
- SmoothBezier()
: SimpleSmoothModifier
- smoothedVelocity
: MecanimBridge
- SmoothOffsetSimple()
: SimpleSmoothModifier
- smoothRotation
: AstarSmoothFollow2
- SmoothSimple()
: SimpleSmoothModifier
- smoothType
: SimpleSmoothModifier
- SmoothType
: SimpleSmoothModifier
- Snap()
: StartEndModifier
- SnapForceBoundsToScene()
: RecastGraph
- SnappedLinecast()
: GridGraph
- SortGScores
: BinaryHeap
- source
: GridGraph.TextureData
- sourceMesh
: NavMeshGraph
- sourceObstacles
: RVOObstacle
- speed
: AILerp
, RVOQuadtree.QuadtreeQuery
, AIPath
, ManualRVOAgent
, BezierMover
- SphereCap()
: GraphUpdateSceneEditor
- split
: PointKDTree.Node
- splitAtEveryPortal
: FunnelModifier
- splitAxis
: PointKDTree.Node
- SplitByX()
: BBTree
- SplitByZ()
: BBTree
- SplitIntoParts()
: Funnel
- spread
: RandomPath
, PathTypesDemo
- spreadOutCount
: EuclideanEmbedding
- Sqr()
: Agent
- SqrDistancePointSegment()
: VectorMath
- SqrDistancePointSegmentApproximate()
: VectorMath
- SqrDistanceSegmentSegment()
: VectorMath
- SqrDistanceXZ()
: VectorMath
- sqrMagnitude
: Int3
- sqrMagnitudeLong
: Int2
, Int3
- SqrMagnitudeXZ()
: AstarMath
- SquaredRectPointDistance()
: BBTree
- squareMat
: PathTypesDemo
- StackPool()
: StackPool< T >
- stagingTiles
: RecastGraph
- standardDimetric
: GridGraphEditor
- standardIsometric
: GridGraphEditor
- Start()
: TileHandlerHelper
- start
: WorkItemProcessor.IndexedQueue< T >
- Start
: NodeLink
, AILerp
, GraphUpdateScene
, BlockManager
- start
: PathTypesDemo
- Start()
: RVOAgentPlacer
, LocalSpaceRichAI
, MineBotAI
, RVOObstacle
, RecastTileUpdate
, TurnBasedAI
, TargetMover
, TurnBasedDoor
, ExampleMover
, DoorController
, ProceduralGridMover
, LocalSpaceGraph
, AstarDebugger
, GroupController
, AIBase
, LightweightRVO
- start
: Simulator.Worker
- Start()
: Profile
, ProceduralWorld
- start
: GroupController
- StartAsyncUpdatesIfQueued()
: GraphUpdateProcessor
- StartBatchLoad()
: TileHandler
- StartBatchTileUpdate()
: NavmeshBase
- startEndModifier
: Seeker
- StartFastProfile()
: AstarProfiler
- startHasRun
: AIBase
, AILerp
- startIndex
: Funnel.PathPart
- startIntPoint
: ABPath
- StartMultiTargetPath()
: Seeker
- startNode
: NodeLink2
, NodeLink3
, ConstantPath
- StartNode
: NodeLink2
- startNode
: ABPath
, FloodPath
- StartNode
: NodeLink3
- StartPath()
: Seeker
, AstarPath
, Seeker
- StartPathInternal()
: Seeker
- startPoint
: Funnel.PathPart
, ABPath
, ConstantPath
, FloodPath
- StartProfile()
: AstarProfiler
- startTime
: AstarProfiler
- StartTransform
: NodeLink2
, NodeLink3
- Starving()
: ThreadControlQueue
- starving
: ThreadControlQueue
- state
: TurnBasedManager
- State
: TurnBasedManager
- stateLock
: Path
- staticBatching
: ProceduralWorld
- StaticObstacle
: RVOObstacle
, RVOSquareObstacle
- staticOffset
: AstarSmoothFollow2
- steeringTarget
: IAstarAI
, RichAI
, AILerp
, AIPath
- Stop()
: Profile
- strength
: SimpleSmoothModifier
- style
: AstarDebugger
- stylesLoaded
: AstarPathEditor
- Subdivide()
: RaycastModifier
- subdivideEveryIter
: RaycastModifier
- subdivisions
: SimpleSmoothModifier
- Submit()
: RetainedGizmos.Builder
, GraphGizmoHelper
- SubmitLines()
: RetainedGizmos.Builder
- SubmitMeshes()
: RetainedGizmos.Builder
- subTiles
: ProceduralWorld
- Suitable()
: NNConstraint
, FloodPathConstraint
- SuitableGraph()
: NNConstraint
- summary
: AstarUpdateWindow
- SurfaceArea()
: GraphNode
, GridNodeBase
, TriangleMeshNode
- surfaceMaterial
: RetainedGizmos
- Swap()
: Utility
- SwapEndianness()
: Guid
- switchPathInterpolationSpeed
: AILerp
- switchTime
: Patrol
- symmetryBreakingBias
: Simulator
, RVOSimulator