Base class for path modifiers which are not attached to GameObjects.
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Base class for path modifiers which are not attached to GameObjects.
- See Also
- MonoModifier
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abstract int | Order [get] |
| Modifiers will be executed from lower order to higher order.
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int | Order [get] |
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abstract void Apply |
( |
Path |
path | ) |
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pure virtual |
void OnDestroy |
( |
Seeker |
seeker | ) |
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virtual void PreProcess |
( |
Path |
path | ) |
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virtual |
Modifiers will be executed from lower order to higher order.
This value is assumed to stay constant.
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Modifiers/Modifiers.cs