A* Pathfinding Project  3.8
The A* Pathfinding Project for Unity 3D
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RVOExampleAgent Class Reference

Public Member Functions

void Awake ()
 
void OnPathComplete (Path _p)
 
void RecalculatePath ()
 
void SetColor (Color col)
 Animate the change of color.
 
void SetTarget (Vector3 target)
 
void Start ()
 
void Update ()
 

Public Attributes

float moveNextDist = 1
 
float repathRate = 1
 

Private Attributes

bool canSearchAgain = true
 
RVOController controller
 
float nextRepath = 0
 
Path path = null
 
MeshRenderer[] rends
 
Seeker seeker
 
Vector3 target
 
List< Vector3 > vectorPath
 
int wp
 

Member Function Documentation

void Awake ( )
void OnPathComplete ( Path  _p)
void RecalculatePath ( )
void SetColor ( Color  col)

Animate the change of color.

void SetTarget ( Vector3  target)
void Start ( )
void Update ( )

Member Data Documentation

bool canSearchAgain = true
private
RVOController controller
private
float moveNextDist = 1
float nextRepath = 0
private
Path path = null
private
MeshRenderer [] rends
private
float repathRate = 1
Seeker seeker
private
Vector3 target
private
List<Vector3> vectorPath
private
int wp
private

The documentation for this class was generated from the following file: