A* Pathfinding Project
3.8
The A* Pathfinding Project for Unity 3D
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Holds settings for how graphs should be serialized. More...
Holds settings for how graphs should be serialized.
Public Attributes | |
bool | editorSettings |
Save editor settings. | |
bool | nodes = true |
Enable to include node data. | |
bool | prettyPrint |
Use pretty printing for the json data. | |
Properties | |
static SerializeSettings | All [get] |
Serialization settings for saving everything that can be saved. | |
static SerializeSettings | Settings [get] |
Serialization settings for only saving graph settings. | |
bool editorSettings |
Save editor settings.
bool nodes = true |
Enable to include node data.
If false, only settings will be saved
bool prettyPrint |
Use pretty printing for the json data.
Good if you want to open up the saved data and edit it manually
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staticget |
Serialization settings for saving everything that can be saved.
This includes all node data
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staticget |
Serialization settings for only saving graph settings.