|
override bool | CanConvert (Type type) |
|
override object | ReadJson (Type objectType, Dictionary< string, object > values) |
|
override Dictionary< string,
object > | WriteJson (Type type, object value) |
|
|
readonly float[] | values = new float[16] |
| Just a temporary array of 16 floats.
|
|
override bool CanConvert |
( |
Type |
type | ) |
|
override object ReadJson |
( |
Type |
objectType, |
|
|
Dictionary< string, object > |
values |
|
) |
| |
override Dictionary<string, object> WriteJson |
( |
Type |
type, |
|
|
object |
value |
|
) |
| |
readonly float [] values = new float[16] |
|
private |
Just a temporary array of 16 floats.
Stores the elements of the matrices temporarily just to avoid allocating memory for it each time.
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Core/Serialization/JsonConverters.cs