A* Pathfinding Project
3.6
The A* Pathfinding Project for Unity 3D
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Classes | |
class | Checksum |
Calculates checksums of byte arrays. More... | |
struct | Guid |
Simple implementation of a GUID. More... | |
interface | IAstarPooledObject |
class | ListPool< T > |
Lightweight List Pool. More... | |
class | LockFreeStack |
Implements a lock free multiple producer - single consumer stack for the Path object. More... | |
class | Memory |
class | ObjectPool< T > |
Lightweight object Pool. More... | |
class | StackPool< T > |
Lightweight Stack Pool. More... | |
class | TileHandler |