A* Pathfinding Project
3.6
The A* Pathfinding Project for Unity 3D
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- _ -
_a :
Guid
_AreaColors :
AstarColor
_b :
Guid
_bbTree :
NavMeshGraph
,
RecastGraph
_BoundsHandles :
AstarColor
_ConnectionHighLerp :
AstarColor
_ConnectionLowLerp :
AstarColor
_convex :
GraphUpdateShape
_convexPoints :
GraphUpdateShape
_dynamic :
RecastMeshObj
_errorLog :
Path
_graph :
TileHandler
_gridGraphs :
LevelGridNode
,
GridNode
_lastUpdateCheck :
AstarPathEditor
_lastUpdateCheckRead :
AstarPathEditor
_lock :
PathThreadInfo
_MeshColor :
AstarColor
_MeshEdgeColor :
AstarColor
_navmeshHolders :
TriangleMeshNode
_NodeConnection :
AstarColor
_obstacleMode :
RVOObstacle
_path :
Path
_points :
GraphUpdateShape
_sguid :
NavGraph
_stringBuilder :
AstarSerializer
_UnwalkableNode :
AstarColor
_vectorPath :
Path
_vectorVertices :
RecastGraph
_vertices :
RecastGraph
,
NavMeshGraph
_zero :
Int3
Generated on Sun Apr 9 2017 22:37:06 for A* Pathfinding Project by
1.8.2