A* Pathfinding Project
3.1.4
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for AstarSerializer3_07, including all inherited members.
active (defined in AstarSerializer) | AstarSerializer | |
AddAnchor(string name) (defined in AstarSerializer) | AstarSerializer | |
AddUnityReferenceValue(string key, UnityEngine.Object value) | AstarSerializer3_07 | virtual |
AddValue(string key, System.Object value) | AstarSerializer | |
AddVariableAnchor(string name) (defined in AstarSerializer) | AstarSerializer | |
anchors (defined in AstarSerializer) | AstarSerializer | |
astarData (defined in AstarSerializer) | AstarSerializer | |
AstarSerializer() (defined in AstarSerializer) | AstarSerializer | protected |
AstarSerializer(AstarPath script) (defined in AstarSerializer) | AstarSerializer | |
AstarSerializer3_07(AstarPath script) (defined in AstarSerializer3_07) | AstarSerializer3_07 | |
Close() (defined in AstarSerializer) | AstarSerializer | |
compress (defined in AstarSerializer) | AstarSerializer | |
Compress(byte[] bytes) (defined in AstarSerializer) | AstarSerializer | |
counter (defined in AstarSerializer) | AstarSerializer | |
DeCompress(byte[] bytes) (defined in AstarSerializer) | AstarSerializer | |
DeSerializationInterrupt(AstarSerializer serializer, bool newer, Guid guid) (defined in AstarSerializer) | AstarSerializer | |
DeserializeAnchors() (defined in AstarSerializer) | AstarSerializer | |
DeSerializeEditorSettings(NavGraph graph, ISerializableGraphEditor editor, AstarPath active) (defined in AstarSerializer) | AstarSerializer | |
DeserializeNodes(NavGraph graph, NavGraph[] graphs, int graphIndex, AstarPath active) | AstarSerializer | |
DeserializeSerializationInfo() | AstarSerializer | |
DeSerializeSettings(NavGraph graph, AstarPath active) (defined in AstarSerializer) | AstarSerializer | |
DeserializeUserConnections() | AstarSerializer | virtual |
error (defined in AstarSerializer) | AstarSerializer | |
GetDefaultValue(Type type) | AstarSerializer | |
GetDeserializer(Version version, AstarPath script) (defined in AstarSerializer) | AstarSerializer | static |
GetUnityReferenceValue(string key, Type type, UnityEngine.Object defaultValue=null) | AstarSerializer3_07 | virtual |
GetValue(string key, Type type, System.Object defaultValue=null) | AstarSerializer | |
graphRefGuids | AstarSerializer | |
IgnoreVersionDifferences | AstarSerializer | static |
InitializeSerializeNodes() (defined in AstarSerializer) | AstarSerializer | |
loadedGraphGuids | AstarSerializer | |
LoadFromFile(string path) (defined in AstarSerializer) | AstarSerializer | |
mask | AstarSerializer | |
MoveToAnchor(string name) (defined in AstarSerializer) | AstarSerializer | |
MoveToVariableAnchor(string name) (defined in AstarSerializer) | AstarSerializer | |
onlySaveSettings (defined in AstarSerializer) | AstarSerializer | |
OpenDeserialize(byte[] data) | AstarSerializer | |
OpenSerialize() | AstarSerializer | |
positionAtCounter (defined in AstarSerializer) | AstarSerializer | |
positionAtError (defined in AstarSerializer) | AstarSerializer | |
prefix (defined in AstarSerializer) | AstarSerializer | |
readerStream (defined in AstarSerializer) | AstarSerializer | |
readUnityReference_Editor (defined in AstarSerializer) | AstarSerializer | static |
ReadUnityReference_Editor(AstarSerializer serializer, string name, int instanceID, System.Type type) (defined in AstarSerializer) | AstarSerializer | |
replaceOldGraphs (defined in AstarSerializer) | AstarSerializer | |
SaveToFile(string path, byte[] data) (defined in AstarSerializer) | AstarSerializer | |
SerializeAnchors() (defined in AstarSerializer) | AstarSerializer | |
serializedData (defined in AstarSerializer) | AstarSerializer | |
serializedVariables | AstarSerializer | |
SerializeEditorSettings(NavGraph graph, ISerializableGraphEditor editor, AstarPath active) (defined in AstarSerializer) | AstarSerializer | |
SerializeNodes(NavGraph graph, AstarPath active) | AstarSerializer | |
SerializerError enum name (defined in AstarSerializer) | AstarSerializer | |
SerializeSerializationInfo() (defined in AstarSerializer) | AstarSerializer | |
SerializeSettings(NavGraph graph, AstarPath active) | AstarSerializer | |
SerializeUserConnections(UserConnection[] userConnections) | AstarSerializer | virtual |
SetUpGraphRefs(NavGraph[] graphs) (defined in AstarSerializer) | AstarSerializer | |
Sort(int[] a, byte[] b) (defined in AstarSerializer) | AstarSerializer | |
sPrefix | AstarSerializer | |
StripPathOfFolder(string path, string relativeFolder) | AstarSerializer | static |
TestLoadFile(string path) (defined in AstarSerializer) | AstarSerializer | static |
WriteError() (defined in AstarSerializer) | AstarSerializer | |
writerStream (defined in AstarSerializer) | AstarSerializer | |
WriteUnityReference_Editor(AstarSerializer serializer, UnityEngine.Object ob) (defined in AstarSerializer) | AstarSerializer | |
writeUnityReference_Editor (defined in AstarSerializer) | AstarSerializer | static |