A* Pathfinding Project  3.1.4
The A* Pathfinding Project for Unity 3D
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AlternativePath Member List

This is the complete list of members for AlternativePath, including all inherited members.

Apply(Path p, ModifierData source)AlternativePathvirtual
Pathfinding::MonoModifier.Apply(Node[] path, Vector3 start, Vector3 end, int startIndex, int endIndex, NavGraph graph)MonoModifiervirtual
Pathfinding::MonoModifier.Apply(Vector3[] path, Vector3 start, Vector3 end)MonoModifiervirtual
ApplyNow(Path somePath) (defined in AlternativePath)AlternativePathprivate
ApplyOriginal(Path p)MonoModifiervirtual
Awake()MonoModifier
input (defined in AlternativePath)AlternativePath
lockObject (defined in AlternativePath)AlternativePathprivate
OnDestroy() (defined in MonoModifier)MonoModifier
OnDisable() (defined in MonoModifier)MonoModifier
OnEnable() (defined in MonoModifier)MonoModifier
output (defined in AlternativePath)AlternativePath
penaltyAlternativePath
PreProcess(Path p) (defined in MonoModifier)MonoModifiervirtual
prevNodesAlternativePathprivate
prevPenaltyAlternativePathprivate
prevSeedAlternativePathprivate
Priority (defined in MonoModifier)MonoModifier
priorityMonoModifier
randomStepAlternativePath
rndAlternativePathprivate
seedGeneratorAlternativePathprivate
seeker (defined in MonoModifier)MonoModifier
toBeAppliedAlternativePathprivate
waitingForApply (defined in AlternativePath)AlternativePathprivate