AddCircleSegment(double startAngle, double endAngle, bool clockwise, Vector3 center, List< Vector3 > output, float radius) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | |
AngleToVector(double a) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | |
Atan2(Vector3 v) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | |
changedPreviousTangent (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | static |
ClampAngle(double a) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | |
ClockwiseAngle(double from, double to) | AdvancedSmooth.TurnConstructor | |
constantBias | AdvancedSmooth.TurnConstructor | |
CounterClockwiseAngle(double from, double to) | AdvancedSmooth.TurnConstructor | |
current (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | privatestatic |
DebugCircle(Vector3 center, double radius, Color color) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | |
DebugCircleSegment(Vector3 center, double startAngle, double endAngle, double radius, Color color) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | |
factorBias | AdvancedSmooth.TurnConstructor | |
GetLengthFromAngle(double angle, double radius) | AdvancedSmooth.TurnConstructor | |
GetPath(Turn turn, List< Vector3 > output) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | pure virtual |
next (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | privatestatic |
normal (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | static |
OnTangentUpdate() (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | virtual |
PointToTangent(List< Turn > turnList) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | virtual |
PostPrepare() (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | static |
Prepare(int i, Vector3[] vectorPath) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | pure virtual |
prev (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | static |
prevNormal (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | privatestatic |
Setup(int i, Vector3[] vectorPath) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | static |
t1 (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | static |
t2 (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | privatestatic |
TangentToPoint(List< Turn > turnList) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | virtual |
TangentToTangent(List< Turn > turnList) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | virtual |
ThreeSixtyRadians (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | |
ToDegrees(double rad) (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | |
turningRadius (defined in AdvancedSmooth.TurnConstructor) | AdvancedSmooth.TurnConstructor | static |