Function RedrawScope.Draw

Draw ()

Everything rendered with this scope and which is not older than one frame is drawn again.

Internal
void Draw ()

Everything rendered with this scope and which is not older than one frame is drawn again.

This is useful if you for some reason cannot draw some items during a frame (e.g. some asynchronous process is modifying the contents) but you still want to draw the same thing as the last frame to at least draw *something*.

Note

The items age will be reset. So the next frame you can call this method again to draw the items yet again.