Lightning fast pathfinding for Unity3D. Whether you write a TD, RTS, FPS or RPG game, this package is for you. With heavily optimized algorithms and a large feature set but yet simple to use, you will be able to make those bots a bit smarter in no time.
Uses the ALINE package to render high quality anti-aliased gizmos for components and for visualizing the graphs in the scene view.
Navmesh cutting is used on Recast graphs (automatically generated navmeshes) to provide fast graph updates with high precision even in very large worlds.
Watch a video to see what it's all about!
The author is super helpful on the forum. He helped me out with my non-trivial performance-intensive use-case of the package. The package itself has a tonne of options. It is sometimes difficult to wrap one's head around all of them. However the documentation is pretty thorough. And if that doesn't help you can get some help from the author. He literally replied within minutes of me writing. The full version is pretty expensive. You will need it if you are writing a performance focused application where there are many objects moving at the same time and interacting - say 50+ objects moving at once. The source code is easy enough to understand to dig through as well if documentation isn't clear on something.julkiewicz
Not only does the software deliver, but it is well designed, has an intuitive UI and the website has comprehensive How To's, Tutorials and documentation. Well done!Micky Duncan
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