Function PendingMovementOverrideChanges.Apply
Apply
()
Brings every agent's callbacks and marker components up to date with the calls made since this last ran.
Internal
Static
void Apply ()
Brings every agent's callbacks and marker components up to date with the calls made since this last ran.
Contract: every phase of the movement pipeline calls this before it inspects its query, and before it takes any chunk pointer or type handle. Applying a change is a structural change, which invalidates those, and it is what adds the marker component the query selects on.