Function JobManagedOffMeshLinkTransition.Run

Run (ref SystemState state, EntityQuery query, EntityCommandBuffer commandBuffer, float deltaTime)

Advances every matched agent's link traversal by one step.

Public
void Run (

ref SystemState

state

EntityQuery

query

EntityCommandBuffer

commandBuffer

float

deltaTime

)

Advances every matched agent's link traversal by one step.

An agent whose traversal has finished has its link components removed through commandBuffer, since a structural change here would invalidate the chunk this is iterating.