A* Pathfinding Project
4.3.8
The A* Pathfinding Project for Unity 3D
|
Public Member Functions | |
void | Dispose () |
void | Move (int fromIndex, int toIndex) |
void | Realloc (int size, Allocator allocator) |
Public Attributes | |
NativeArray< int > | numNeighbours |
NativeArray< float > | speed |
NativeArray< float2 > | targetPoint |
void Dispose | ( | ) |
void Move | ( | int | fromIndex, |
int | toIndex | ||
) |
void Realloc | ( | int | size, |
Allocator | allocator | ||
) |
NativeArray<int> numNeighbours |
NativeArray<float> speed |
NativeArray<float2> targetPoint |