A* Pathfinding Project
4.3.8
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
void | Execute () |
Public Attributes | |
SimulatorBurst.AgentData | agentData |
int | endIndex |
SimulatorBurst.AgentOutputData | previousOutput |
int | startIndex |
SimulatorBurst.TemporaryAgentData | temporaryAgentData |
void Execute | ( | ) |
SimulatorBurst.AgentData agentData |
int endIndex |
SimulatorBurst.AgentOutputData previousOutput |
int startIndex |
SimulatorBurst.TemporaryAgentData temporaryAgentData |