Job for applying a graph update object.
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Job for applying a graph update object.
◆ Execute()
◆ bounds
◆ mapper
◆ modifyTag
◆ modifyWalkability
◆ nodePenalties
NativeArray<uint> nodePenalties |
◆ nodePositions
NativeArray<Vector3> nodePositions |
◆ nodeTags
NativeArray<int> nodeTags |
◆ nodeWalkable
NativeArray<bool> nodeWalkable |
◆ penaltyDelta
◆ shape
◆ tagValue
◆ walkabilityValue
The documentation for this struct was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Core/astarclasses.cs