A* Pathfinding Project
4.3.7
The A* Pathfinding Project for Unity 3D
|
Shape optimized for burst. More...
Shape optimized for burst.
Public Member Functions | |
BurstShape (GraphUpdateShape scene, Allocator allocator) | |
bool | Contains (float3 point) |
Public Attributes | |
bool | containsEverything |
float3 | forward |
float3 | origin |
NativeArray< Vector3 > | points |
float3 | right |
Static Public Attributes | |
static BurstShape | Everything |
Shape that contains everything. More... | |
BurstShape | ( | GraphUpdateShape | scene, |
Allocator | allocator | ||
) |
bool Contains | ( | float3 | point | ) |
bool containsEverything |
|
static |
Shape that contains everything.
float3 forward |
float3 origin |
NativeArray<Vector3> points |
float3 right |