To apply to master b0542a5690d689dac2335ba2a9b45d44a1f2e6fe

Things to document: NNConstraint.distanceScaleAlongProjectionDirection NNConstraint.projectionAxis

Things people ask about

* Lots of agents * Blocking agents using other agents * Navmesh vs A* Pathfinding * On water/not on water * Move to distance from target * Avoiding player character * Off mesh links (+adding tags) [x] Migrating from Unity pathfinding to A* [x] Overall architecture * Tilemaps * Vehicles * Moving graph to different parts * Integrating movement with rigidbody * Making wavy movement * Root motion [x] Handling large worlds * Surrounding agents * Surrounding buildings/obstacles * Moving in formations