A* Pathfinding Project  4.3.5
The A* Pathfinding Project for Unity 3D
NativeArrayExtensions Class Reference

Helpers for scheduling simple NativeArray jobs. More...

Detailed Description

Helpers for scheduling simple NativeArray jobs.

Static Public Member Functions

static JobAND BitwiseAndWith (this NativeArray< bool > self, NativeArray< bool > other)
 this[i] &= other[i] More...
 
static JobCopyRectangleIntoLargerBuffer< T > CopyRectangleIntoLargerBuffer< T > (this NativeArray< T > input, NativeArray< T > output, Int2 outputSize, IntRect outputBounds)
 
static JobMemSet< T > MemSet< T > (this NativeArray< T > self, T value)
 this[i] = value More...
 

Member Function Documentation

◆ BitwiseAndWith()

static JobAND BitwiseAndWith ( this NativeArray< bool >  self,
NativeArray< bool >  other 
)
static

this[i] &= other[i]

◆ CopyRectangleIntoLargerBuffer< T >()

static JobCopyRectangleIntoLargerBuffer<T> CopyRectangleIntoLargerBuffer< T > ( this NativeArray< T >  input,
NativeArray< T >  output,
Int2  outputSize,
IntRect  outputBounds 
)
static
Type Constraints
T :struct 

◆ MemSet< T >()

static JobMemSet<T> MemSet< T > ( this NativeArray< T >  self,
value 
)
static

this[i] = value

Type Constraints
T :struct 

The documentation for this class was generated from the following file: