A* Pathfinding Project
4.3.5
The A* Pathfinding Project for Unity 3D
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Treats input as a rectangle and copies it into the output at the specified position. More...
Treats input as a rectangle and copies it into the output at the specified position.
T | : | struct |
Public Member Functions | |
void | Execute () |
Static Public Member Functions | |
static void | Copy (NativeArray< T > input, NativeArray< T > output, Int2 outputSize, IntRect outputBounds) |
Public Attributes | |
NativeArray< T > | input |
NativeArray< T > | output |
IntRect | outputBounds |
Int2 | outputSize |
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static |
void Execute | ( | ) |
NativeArray<T> input |
NativeArray<T> output |
IntRect outputBounds |
Int2 outputSize |