A* Pathfinding Project
4.3.2
The A* Pathfinding Project for Unity 3D
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Public Member Functions | |
RTSPlayer | GetPlayer (int team) |
Public Attributes | |
new RTSAudio | audio |
int | PlayerCount => players.Length |
RTSUnitManager | units |
Static Public Attributes | |
static RTSManager | instance |
Protected Member Functions | |
override void | Awake () |
Protected Member Functions inherited from VersionedMonoBehaviour | |
virtual int | OnUpgradeSerializedData (int version, bool unityThread) |
Handle serialization backwards compatibility. More... | |
virtual void | Reset () |
Handle serialization backwards compatibility. More... | |
Private Member Functions | |
void | OnDestroy () |
Private Attributes | |
RTSPlayer [] | players |
Additional Inherited Members | |
Properties inherited from VersionedMonoBehaviour | |
int Util.IEntityIndex. | EntityIndex [get, set] |
Internal entity index used by #BurstBatchHelper. More... | |
Properties inherited from IEntityIndex | |
int | EntityIndex [get, set] |
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protectedvirtual |
Reimplemented from VersionedMonoBehaviour.
RTSPlayer GetPlayer | ( | int | team | ) |
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private |
new RTSAudio audio |
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static |
int PlayerCount => players.Length |
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private |
RTSUnitManager units |