A* Pathfinding Project
4.1.4
The A* Pathfinding Project for Unity 3D
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- c -
CalcAreaOfPolygon2D() :
Voxelize
Calculate() :
Funnel
CalculateAccelerationToReachPoint() :
MovementUtilities
CalculateAffectedRegions() :
GridGraph
CalculateBlendPoint() :
MecanimBridge
CalculateCircleInner() :
RadiusModifier
CalculateCircleOuter() :
RadiusModifier
CalculateConnections() :
LayerGridGraph
,
GridGraph
,
LayerGridGraph
,
GridGraph
,
LayerGridGraph
CalculateConvexHull() :
GraphUpdateShape
CalculateDeltaToMoveThisFrame() :
AIBase
CalculateDimensions() :
GridGraph
CalculateDistanceField() :
Voxelize
CalculateHScore() :
Path
CalculateMaxSpeed() :
RVOQuadtree.Node
CalculateMeshContour() :
NavmeshCut
CalculateMovementDelta() :
RVOController
CalculateNeighbours() :
Agent
CalculateNextPosition() :
AILerp
CalculateNextRotation() :
AIPath
CalculateOffsets() :
AnimationLink
CalculatePathRequestEndpoints() :
AIBase
,
LocalSpaceRichAI
CalculatePaths() :
PathProcessor
CalculatePathsThreaded() :
PathProcessor
CalculateSpeeds() :
RVOQuadtree
CalculateStep() :
Path
,
IPathInternals
,
ABPath
,
ConstantPath
,
FloodPath
,
FloodPathTracer
,
MultiTargetPath
,
RandomPath
,
XPath
CalculateTangentType() :
RadiusModifier
CalculateTangentTypeSimple() :
RadiusModifier
CalculateTargetPoint() :
LegacyAIPath
CalculateThreadCount() :
AstarPath
CalculateTileBoundsWithBorder() :
RecastGraph
CalculateTransform() :
GridGraph
,
NavmeshBase
,
NavMeshGraph
,
RecastGraph
CalculateVelocity() :
Agent
,
LegacyAIPath
,
AIPath
CalculateWallForce() :
RichAI
CancelCurrentPathRequest() :
AIBase
,
Seeker
CanTraverse() :
Path
,
BlockManager.TraversalProvider
,
ITraversalProvider
,
DefaultITraversalProvider
CanUpdateAsync() :
IUpdatableGraph
,
GridGraph
,
NavMeshGraph
,
PointGraph
,
RecastGraph
CatmullRom() :
AstarSplines
CatmullRomOLD() :
AstarSplines
CeilDivision() :
RecastMeshGatherer
ChangeEndNode() :
XPath
Check() :
GraphCollision
CheckConnection() :
GridGraph
,
LayerGridGraph
CheckForDestroyedNodes() :
RichFunnel
CheckForUpdates() :
AstarUpdateChecker
CheckForUpdatesNow() :
AstarUpdateChecker
CheckGraphEditors() :
AstarPathEditor
CheckHeight() :
GraphCollision
CheckHeightAll() :
GraphCollision
ChooseShortestPath() :
MultiTargetPath
CircleXZ() :
Draw
Claim() :
ArrayPool< T >
,
ListPool< T >
,
ObjectPool< T >
,
ObjectPoolSimple< T >
,
StackPool< T >
,
Path
ClaimWithExactLength() :
ArrayPool< T >
Clamp() :
AstarMath
,
EditorBase
Clamp01() :
AstarMath
ClampAngle() :
AdvancedSmooth.TurnConstructor
ClampInt() :
EditorBase
ClampMagnitudeXZ() :
VectorMath
ClampToNavmesh() :
AIBase
,
RichAI
,
RichFunnel
ClampToNavmeshInternal() :
RichFunnel
ClampToNavmeshInternalFull() :
RichFunnel
ClampVelocity() :
MovementUtilities
CleanAndUpdateObstaclesIfNecessary() :
Simulator
CleanObstacles() :
Simulator
Cleanup() :
Path
,
IPathInternals
,
ABPath
,
ConstantPath
,
MultiTargetPath
Clear() :
RichPath
,
BinaryHeap
,
ListPool< T >
,
ObjectPoolSimple< T >
,
StackPool< T >
,
Agent.VOBuffer
,
RVOQuadtree
,
BBTree
ClearAgents() :
Simulator
ClearCache() :
RetainedGizmos
ClearConnections() :
MeshNode
,
LevelGridNode
,
GridNode
,
GridNodeBase
,
PointNode
,
GraphNode
ClearFast< T >() :
ListExtensions
ClearGraphs() :
AstarData
ClearOnDestroy() :
AlternativePath
ClearPathIDs() :
PathHandler
ClearPrevious() :
PathTypesDemo
ClearTile() :
TileHandler
ClearTiles() :
NavmeshBase
ClipAgainstRectangle() :
TileHandler
ClipLineSegmentToBounds() :
GridGraph
ClipPolygon() :
VoxelPolygonClipper
ClipPolygonY() :
VoxelPolygonClipper
ClockwiseAngle() :
AdvancedSmooth.TurnConstructor
Close() :
TurnBasedDoor
CloseDeserialize() :
AstarSerializer
CloseSerialize() :
AstarSerializer
ClosestPointOnLine() :
VectorMath
ClosestPointOnLineFactor() :
VectorMath
ClosestPointOnNode() :
MeshNode
,
GridNode
,
RecastGraph
,
TriangleMeshNode
ClosestPointOnNodeXZ() :
MeshNode
,
TriangleMeshNode
ClosestPointOnSegment() :
VectorMath
ClosestPointOnSegmentXZ() :
VectorMath
ClosestPointOnTriangle() :
Polygon
ClosestPointOnTriangleXZ() :
Polygon
CollectAndClear() :
PointKDTree
CollectColliderMeshes() :
RecastMeshGatherer
CollectMeshes() :
RecastGraph
CollectRecastMeshObjs() :
RecastMeshGatherer
CollectSceneMeshes() :
RecastMeshGatherer
CollectTerrainMeshes() :
RecastMeshGatherer
CollectTreeMeshes() :
RecastMeshGatherer
Collinear() :
Voxelize
CompactSpanToVector() :
Voxelize
CompactVoxelCell() :
CompactVoxelCell
CompactVoxelSpan() :
CompactVoxelSpan
Compare() :
PointKDTree.CompareX
,
PointKDTree.CompareY
,
PointKDTree.CompareZ
CompareTo() :
AdvancedSmooth.Turn
CompletePathIfStartIsValidTarget() :
ABPath
,
XPath
CompleteWith() :
ABPath
ComplexMultiply() :
Agent.VO
CompressMesh() :
Polygon
ComputeVertexHash() :
AstarMath
ConfigureNewPath() :
AILerp
ConfigurePathSwitchInterpolation() :
AILerp
ConfigureUniqueID() :
GraphModifier
Connection() :
Connection
ConnectNodes() :
PointGraph
ConnectTiles() :
NavmeshBase
ConnectTileWithNeighbours() :
NavmeshBase
ConsoleLog() :
Profile
Construct() :
FloodPathTracer
,
XPath
,
ConstantPath
,
FloodPath
,
ABPath
,
FleePath
,
MultiTargetPath
,
RandomPath
,
MultiTargetPath
ConstructFunnelPortals() :
Funnel
Contains() :
GraphUpdateShape
,
IntRect
,
BBTree.BBTreeBox
,
RecastBBTreeBox
,
GraphUpdateShape
ContainsConnection() :
PointNode
,
GraphNode
,
GridNodeBase
,
MeshNode
ContainsEntry() :
AstarSerializer
ContainsPoint() :
TriangleMeshNode
,
RecastGraph
,
Polygon
,
MeshNode
,
Polygon
,
MeshNode
,
Polygon
ContainsPointInGraphSpace() :
MeshNode
,
TriangleMeshNode
ContainsPointXZ() :
Polygon
ContextApplyForce() :
NodeLink2
,
NodeLink3
Control() :
Profile
ControlValue() :
Profile
ConvertPosition() :
Voxelize
ConvertPosWithoutOffset() :
Voxelize
ConvexHull() :
Polygon
ConvexHullXZ() :
Polygon
CopyMesh() :
TileHandler
CopyVector() :
Utility
CountChildren() :
PointGraph
CounterClockwiseAngle() :
AdvancedSmooth.TurnConstructor
CountNodes() :
NavGraph
,
LayerGridGraph
,
GridGraph
,
PointGraph
CreateAgents() :
LightweightRVO
CreateFadeAreas() :
AstarPathEditor
CreateGraph() :
AstarData
CreateGraphEditor() :
AstarPathEditor
createMeshStruct() :
ObjImporter
CreateNavmeshOutlineVisualization() :
NavmeshBase
CreateNavmeshSurfaceVisualization() :
NavmeshBase
,
GridGraph
CreateNodeConnections() :
NavmeshBase
CreateNodes() :
NavmeshBase
,
PointGraph
CreateObstacles() :
RVOObstacle
,
RVOSquareObstacle
CreateTile() :
RecastGraph
CreateTileTypesFromGraph() :
TileHandler
CrossMagnitude() :
GridGraph
CrossXZ() :
Draw
CubicBezier() :
AstarSplines
,
AstarMath
CubicBezierDerivative() :
AstarSplines
CubicBezierSecondDerivative() :
AstarSplines
CurvedNonuniform() :
SimpleSmoothModifier
CustomGraphEditorAttribute() :
CustomGraphEditorAttribute
CustomPath() :
CustomPath
CutAll() :
TileHandler
CutDual() :
TileHandler
CutExtra() :
TileHandler
CutPoly() :
TileHandler
Cylinder() :
Draw
Generated on Sat Aug 19 2017 18:20:46 for A* Pathfinding Project by
1.8.2