Struct PerTerrainLayerModification
Public
Per terrain layer modification settings.
This can be used to make all surfaces with a specific terrain layer get a specific pathfinding tag for example. Or make all surfaces with a specific terrain layer unwalkable.
Public Variables
layer
Unity terrain layer that this modification applies to.
Public
mode
Surface rasterization mode.
Public
surfaceID
Voxel area for mesh.
Public
threshold
Threshold for which alpha the terrain layer needs to have for this rule to be applied.
Public
Public Static Variables
Default
Public
Static