Struct PerTerrainLayerModification

Public

Per terrain layer modification settings.

This can be used to make all surfaces with a specific terrain layer get a specific pathfinding tag for example. Or make all surfaces with a specific terrain layer unwalkable.

Public Variables

layer

Unity terrain layer that this modification applies to.

Public
mode

Surface rasterization mode.

Public
surfaceID

Voxel area for mesh.

Public
threshold

Threshold for which alpha the terrain layer needs to have for this rule to be applied.

Public

Public Static Variables

Default
Public Static