Function FollowerEntity.CreateEntity

CreateEntity (float3 position, quaternion rotation, float scale, refAgentCylinderShape shape, refMovementSettings movement, refECS.AutoRepathPolicy autoRepath, OrientationMode orientation, MovementPlaneSource movementPlaneSource, bool updatePosition, bool updateRotation, bool enableGravity, bool enableLocalAvoidance, RVOAgent rvoSettings, ManagedSettings managedSettings, PhysicsScene physicsScene)

Creates an entity with the given data.

Public Static
CreateEntity (float3 position, quaternion rotation, float scale, refAgentCylinderShape shape, refMovementSettings movement, refECS.AutoRepathPolicy autoRepath, ManagedState managedState, OrientationMode orientation, MovementPlaneSource movementPlaneSource, bool updatePosition, bool updateRotation, bool enableGravity, bool enableLocalAvoidance, RVOAgent rvoSettings, ManagedSettings managedSettings, PhysicsScene physicsScene)

Creates an entity with the given data.

Public Static