Class ManagedSettings Extends ICloneable, System::IEquatable<ManagedSettings>
Public
Settings for agent movement that require managed types.
This class is used to store settings for agent movement that cannot be put anywhere else. For example, it can store delegates, interfaces and objects.
It is used by the FollowerEntity component to store settings for how the agent should move.
In contrast to ManagedState, these settings are persistent.
This is not a component. Each agent reaches its instance through an AgentManagedRef component, which indexes AgentManagedStorage.
See
Public Methods
Public Variables
onTraverseOffMeshLink
Callback for when the agent starts to traverse an off-mesh link.
Public
pathfindingSettings
Settings for how an agent searches for paths.
Public