A* Pathfinding Project
3.8
The A* Pathfinding Project for Unity 3D
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This is the complete list of members for IntRect, including all inherited members.
Contains(int x, int y) | IntRect | |
DebugDraw(Matrix4x4 matrix, Color col) | IntRect | |
Equals(System.Object _b) | IntRect | |
Expand(int range) | IntRect | |
ExpandToContain(int x, int y) | IntRect | |
GetHashCode() | IntRect | |
Height | IntRect | |
Intersection(IntRect a, IntRect b) | IntRect | static |
Intersects(IntRect a, IntRect b) | IntRect | static |
IntRect(int xmin, int ymin, int xmax, int ymax) | IntRect | |
IsValid() | IntRect | |
Offset(Int2 offset) | IntRect | |
Offset(int x, int y) | IntRect | |
operator!=(IntRect a, IntRect b) | IntRect | static |
operator==(IntRect a, IntRect b) | IntRect | static |
Rotate(int r) | IntRect | |
Rotations | IntRect | privatestatic |
ToString() | IntRect | |
Union(IntRect a, IntRect b) | IntRect | static |
Width | IntRect | |
xmax | IntRect | |
xmin | IntRect | |
ymax | IntRect | |
ymin | IntRect |