Here is a list of all class members with links to the classes they belong to:
- i -
- id
: AdvancedSmooth.Turn
- id2NodeMapping
: GraphSerializationContext
- ie
: ProceduralWorld.ProceduralTile
- ignore
: ObstacleVertex
- ignoredChecksum
: AstarPathEditor
- Ileft()
: Voxelize
- immediateCallback
: Path
- ImportFile()
: ObjImporter
- InCone()
: Voxelize
- index
: LinkedLevelCell
, CompactVoxelCell
- infoFadeArea
: GraphEditor
- infoScreenOpen
: NavGraph
- inGameDebugPath
: AstarPath
- Init()
: AstarUpdateWindow
, VoxelPolygonClipper
, Voxelize
- init
: AstarWorkItem
- Initialize()
: RichPath
, RichFunnel
, RichSpecial
, Path
, GraphCollision
, GridGraph.TextureData
, ABPath
, ConstantPath
, FloodPath
, FloodPathTracer
, MultiTargetPath
, RandomPath
- InitializeAstarData()
: AstarPath
- InitializeFastProfile()
: AstarProfiler
- InitializeForPath()
: PathHandler
- InitializeNode()
: AstarPath
, PathProcessor
, PathHandler
- InitializePathProcessor()
: AstarPath
- InitializeProfiler()
: AstarPath
- InitializeTileInfo()
: RecastGraph
- initialPenalty
: NavGraph
- initWithContext
: AstarWorkItem
- inPool
: ListPool< T >
, ObjectPoolSimple< T >
- inputMeshes
: Voxelize
- InSearchTree()
: NavGraph
- Insert()
: RVOQuadtree
, BBTree
, RecastBBTree
- InsertAgentNeighbour()
: Agent
- InsertObstacleNeighbour()
: Agent
- Int2()
: Int2
- Int3()
: Int3
- intArrCache
: Voxelize
- InternalGenerate()
: ProceduralWorld.ProceduralTile
- InternalGridFlags
: GridNode
- InternalOnPostScan()
: NodeLink
, NodeLink2
, NodeLink3
- internalTagPenalties
: Path
- interpolatedRotations
: LightweightRVO
- interpolatedVelocities
: LightweightRVO
- interpolatePathSwitches
: AILerp
- InterruptPathfinding()
: AstarPath
- Intersect()
: Voxelize
- Intersection()
: IntRect
- IntersectionFactor()
: Polygon
- IntersectionFactorRay()
: Polygon
- IntersectionFactorRaySegment()
: Polygon
- IntersectionPoint()
: Polygon
- IntersectionPointOptimized()
: Polygon
- IntersectProp()
: Voxelize
- Intersects()
: IntRect
, Polygon
, NavmeshAdd
, NavmeshCut
- IntersectsUnclamped()
: Polygon
- IntPoint2Int3()
: TileHandler
- IntPointToV3()
: NavmeshCut
- IntRect()
: IntRect
- IntToColor()
: AstarMath
- InvalidSpanValue
: VoxelArea
- inverseMatrix
: NavGraph
- InversePrevious()
: AlternativePath
- inverted
: MultiTargetPath
- InvertSettings()
: GraphUpdateScene
- InvoluteOfCircle()
: PathUtilities
- IsAnyGraphUpdateInProgress
: AstarPath
, GraphUpdateProcessor
- IsAnyGraphUpdateQueued
: GraphUpdateProcessor
, AstarPath
- IsAnyGraphUpdatesQueued
: AstarPath
- IsAnyWorkItemInProgress
: AstarPath
- isBatching
: TileHandler
- IsClockwise()
: Polygon
- IsClockwiseMargin()
: Polygon
- IsClockwiseMarginXZ()
: VectorMath
- IsClockwiseOrColinear()
: VectorMath
- IsClockwiseOrColinearXZ()
: VectorMath
- IsClockwiseXZ()
: VectorMath
- IsColinear()
: Polygon
- IsColinearAlmost()
: Polygon
- IsColinearAlmostXZ()
: VectorMath
- IsColinearXZ()
: VectorMath
- IsDefineEnabled()
: OptimizationHandler
- IsDone()
: Path
, Seeker
- isDual
: NavmeshCutEditor
, NavmeshCut
, TileHandler.Cut
- isEmpty
: BinaryHeap
- IsEmpty
: ThreadControlQueue
- IsJsEnabled()
: AstarPathEditor
- IsLeaf
: BBTree.BBTreeBox
- isMouseDown
: GridGraphEditor
- isometricAngle
: GridGraph
- IsPathPossible()
: PathUtilities
- isScanning
: AstarPath
- issueGUOs
: ObjectPlacer
- IsTerminating
: ThreadControlQueue
- IsUsingMultithreading
: PathProcessor
, AstarPath
- IsValid()
: IntRect
- isValid
: TileHandler
- IsValidConnection()
: GridGraph
, PointGraph
- iterations
: RaycastModifierEditor
, RaycastModifier
, SmoothModifierEditor
, SimpleSmoothModifier