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static void | DrawWireCube (Vector3 center, Vector3 size) |
| Draws a wire cube using handles.
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static bool | FixLabel (string label, string buttonLabel="Fix", int buttonWidth=40) |
| Draws a small help box with a 'Fix' button to the right.
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static Object | ObjectField (string label, Object obj, System.Type objType, bool allowSceneObjects) |
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static Object | ObjectField (GUIContent label, Object obj, System.Type objType, bool allowSceneObjects) |
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static void | Separator () |
| Draws a thin separator line.
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static bool | ToggleGroup (GUIContent label, bool value) |
| Draws a toggle with a bold label to the right.
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Called by editor scripts to rescan the graphs e.g when the user moved a graph.
Will only scan graphs if not playing and time to scan last graph was less than some constant (to avoid lag with large graphs)
static void DrawWireCube |
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Vector3 |
center, |
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Vector3 |
size |
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Draws a wire cube using handles.
static bool FixLabel |
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string |
label, |
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string |
buttonLabel = "Fix" , |
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int |
buttonWidth = 40 |
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static |
Draws a small help box with a 'Fix' button to the right.
- Returns
- Boolean - Returns true if the button was clicked
static Object ObjectField |
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string |
label, |
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Object |
obj, |
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System.Type |
objType, |
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bool |
allowSceneObjects |
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) |
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static |
static Object ObjectField |
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GUIContent |
label, |
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Object |
obj, |
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System.Type |
objType, |
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bool |
allowSceneObjects |
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static |
void OnBaseInspectorGUI |
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NavGraph |
target | ) |
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Draws common graph settings.
virtual void OnDrawGizmos |
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virtual |
virtual void OnEnable |
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virtual |
virtual void OnInspectorGUI |
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NavGraph |
target | ) |
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virtual |
virtual void OnSceneGUI |
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NavGraph |
target | ) |
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virtual |
Override to implement scene GUI drawing for the graph.
Reimplemented in GridGraphEditor.
static void Separator |
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static |
Draws a thin separator line.
bool ToggleGroup |
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string |
label, |
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bool |
value |
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) |
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Draws a toggle with a bold label to the right.
Does not enable or disable GUI
static bool ToggleGroup |
( |
GUIContent |
label, |
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bool |
value |
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) |
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static |
Draws a toggle with a bold label to the right.
Does not enable or disable GUI
virtual void UnloadGizmoMeshes |
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virtual |
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Editor/GraphEditors/GraphEditor.cs