A* Pathfinding Project  3.7
The A* Pathfinding Project for Unity 3D
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Properties Events Macros Groups Pages
Simulator.WorkerContext Class Reference

Public Attributes

Vector2[] bestPos = new Vector2[KeepCount]
float[] bestScores = new float[KeepCount+1]
float[] bestSizes = new float[KeepCount]
const int KeepCount = 3
Vector2[] samplePos = new Vector2[50]
float[] sampleSize = new float[50]
Agent.VO[] vos = new Agent.VO[20]

Member Data Documentation

Vector2 [] bestPos = new Vector2[KeepCount]
float [] bestScores = new float[KeepCount+1]
float [] bestSizes = new float[KeepCount]
const int KeepCount = 3
Vector2 [] samplePos = new Vector2[50]
float [] sampleSize = new float[50]
Agent.VO [] vos = new Agent.VO[20]

The documentation for this class was generated from the following file: