A* Pathfinding Project  3.7
The A* Pathfinding Project for Unity 3D
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RecastGenerator.cs File Reference

Classes

class  RecastGraph.CapsuleCache
 
class  RecastGraph.NavmeshTile
 
class  RecastGraph
 Automatically generates navmesh graphs based on world geometry. More...
 
struct  RecastGraph.SceneMesh
 Represents a unity mesh to be used in the recast graph rasterization. More...
 

Namespaces

package  Pathfinding
 

Typedefs

using Math = System.Math
 

Typedef Documentation

using Math = System.Math