- A* Pro Feature:
- This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here
More...
- A* Pro Feature:
- This is an A* Pathfinding Project Pro feature only. This function/class/variable might not exist in the Free version of the A* Pathfinding Project or the functionality might be limited
The Pro version can be bought here
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static void | DrawCubes (Vector3[] topVerts, Vector3[] bottomVerts, Color[] vertexColors, float width) |
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static void | DrawQuads (Vector3[] verts, float width) |
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static void DrawCubes |
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Vector3[] |
topVerts, |
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Vector3[] |
bottomVerts, |
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Color[] |
vertexColors, |
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float |
width |
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) |
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static |
static void DrawQuads |
( |
Vector3[] |
verts, |
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float |
width |
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) |
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static |
bool optimizeMeshes = false |
The documentation for this class was generated from the following file:
- /Users/arong/Unity/a-pathfinding-project/Assets/AstarPathfindingProject/Generators/Utilities/Voxels/DebugUtility.cs