A* Pathfinding Project
3.6
The A* Pathfinding Project for Unity 3D
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Represents a turn in a path. More...
Represents a turn in a path.
Public Member Functions | |
Turn (float length, TurnConstructor constructor, int id=0) | |
int | CompareTo (Turn t) |
void | GetPath (List< Vector3 > output) |
Static Public Member Functions | |
static bool | operator< (Turn lhs, Turn rhs) |
static bool | operator> (Turn lhs, Turn rhs) |
Public Attributes | |
TurnConstructor | constructor |
int | id |
float | length |
Properties | |
float | score [get] |
Turn | ( | float | length, |
TurnConstructor | constructor, | ||
int | id = 0 |
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int CompareTo | ( | Turn | t | ) |
void GetPath | ( | List< Vector3 > | output | ) |
TurnConstructor constructor |
int id |
float length |
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get |